I give an example of javascript implementation of support vector machines (SVM) and I explain SVM algorithm with hinge loss function in this article.
SVM algorithm aims to find a hyperplane that separates dataset in two classes:
For SVM, classes take values {1,-1}. Algorithm tries to find a hyperplane by maximizing margin between support vectors and hyperplane. We can describe support vectors as closest vectors to hyperplane. In 2 dimensional space, a hyperplane corresponds to a line.
So, to calculate a hyperplane, we must define hyperplane function:
f(x) = wx + b;
In this example, our space is 2 dimensional, so we have a coordinate point (x,y) and a class label (c).
As a result, we have a dataset that consists of javascript objects that includes {c,x,y} properties. Before going to optimization step, we must define SVM loss function. In this loss function, yi corresponds to c and xi corresponds to x,y for our case.
SVM algorithm uses hinge loss function. This loss function penalizes incorrect classifications. Max function is a convex function, so we can use gradient descent algorithm (GDA) as optimization algorithm. In 2 dimension, we have w1, w2 and b as optimization parameters. So we calculate partial derivatives:
d/dw1 Loss(w1,w2,c,x,y,b) = -1 * c * x
d/dw2 Loss(w1,w2,c,x,y,b) = -1 * c * y
d/b Loss(w1,w2,c,x,y,b) = -1 * c
While calculating loss, we calculate all losses for all points and take their mean value. As a result, we can calculate w1,w2 and b by using GDA. In our example, 1 labeled class and -1 labeled class are drawn red and blue respectively.
->alfa (learning parameter)
<script> var alfa = 0.001; var maxIteration = 300000; var w1 = 1; var w2 = 1; var b = 1; var dw1 = 0; var dw2 = 0; var db = 0; var datas = [ { c: 1, x:10, y: 100 }, { c: 1, x:-10, y: 50 }, { c: 1, x:50, y: 150 }, { c: 1, x:100, y: 80 }, { c: 1, x:30, y: 200 }, { c: 1, x:200, y: 50 }, { c: 1, x: 120, y: 30 }, { c: 1, x: 100, y: 150 }, { c: 1, x: 300, y: 50 }, { c: 1, x: -150, y: 200 }, { c: 1, x: -300, y: 400 }, { c: 1, x: 233, y: 333 }, { c: 1, x: 127, y: 190 }, { c: 1, x: 100, y: -32}, { c: 1, x: -50, y: -12 }, { c: 1, x: -101, y: -50 }, { c: 1, x: -301, y: -19 }, { c: 1, x: 127, y: -22 }, { c: -1, x:120, y: -100 }, { c: -1, x:-50, y: -200 }, { c: -1, x:800, y: 100 }, { c: -1, x:150, y: -150 }, { c: -1, x:70, y: -80 }, { c: -1, x: 70, y: -500 }, { c: -1, x: 200, y: -300 }, { c: -1, x: -50, y: -150 }, { c: -1, x: 111, y: -200 }, { c: -1, x: 301, y: -310 }, { c: -1, x: 200, y: -151 }, { c: -1, x: -122, y: -99 }, { c: -1, x: -301, y: -499 }, { c: -1, x: 401, y: -1 }, ] function getHingeLoss(data) { let loss = 1 - (w1 * data.x + w2 * data.y + b) * data.c; if (loss > 0) return loss; else return 0; } function setGradients() { let cost = 0; for (let i = 0; i < datas.length; i++) { let loss = getHingeLoss(datas[i]); cost += loss; if (loss > 0) { dw1 += (-1 * datas[i].x * datas[i].c); dw2 += (-1 * datas[i].y * datas[i].c); db += (-1 * datas[i].c); } } cost /= datas.length; dw1 /= datas.length; dw2 /= datas.length; db /= datas.length; return cost; } function train() { setValues(); drawPoints(); for (var i = 0; i < maxIteration; i++) { setGradients(); w1 -= alfa * dw1; w2 -= alfa * dw2; b -= alfa * db; } drawLine(); let resultDiv = document.getElementById("resultDiv"); resultDiv.innerHTML = "w1:" + w1 + ", w2:" + w2 + ",b:" + b; } function drawPoints() { var canvas = document.getElementById("g"); for (let i = 0; i < datas.length; i++) { let circle = document.createElementNS('http://www.w3.org/2000/svg', 'circle');; circle.setAttributeNS(null, "cx", datas[i].x); circle.setAttributeNS(null, "cy", datas[i].y); circle.setAttributeNS(null, "r", 1); if (datas[i].c == 1) circle.setAttributeNS(null, "fill", "red"); else circle.setAttributeNS(null, "fill", "blue"); canvas.appendChild(circle); } } function drawLine() { var canvas = document.getElementById("g"); let point1x = 1000; let point1y = (w1 * point1x + b) / (-1 * w2); let point2x = -1000; let point2y = (w1 * point2x + b) / (-1 * w2); let line = document.createElementNS('http://www.w3.org/2000/svg', 'line'); line.setAttributeNS(null, "x1", point1x); line.setAttributeNS(null, "y1", point1y); line.setAttributeNS(null, "x2", point2x); line.setAttributeNS(null, "y2", point2y); line.setAttributeNS(null, "style", "stroke: rgb(0, 255, 0); stroke-width:1"); canvas.appendChild(line); } function setValues() { alfa = parseFloat(document.getElementById("alfa").value); maxIteration = parseFloat(document.getElementById("maxIteration").value); } </script>HTML codes:
<div> <input id="alfa" type="text" value="0.001" />->alfa </div> <div> <input id="maxIteration" type="text" value="300000" />->maxIteration </div> <div id="resultDiv" style="margin-top: 20px;"></div> <div style="margin-top: 20px;"> <button onclick="train()" type="button">START</button> </div> <div style="margin-top: 50px;"> <svg height="500" id="canvas" width="500"> <g id="g" transform="translate(250 250) scale(1,-1)"> <line style="stroke-width: 1; stroke: rgb(0, 0, 255);" x1="-1000" x2="1000" y1="0" y2="0"></line> <line style="stroke-width: 1; stroke: rgb(0, 0, 255);" x1="0" x2="0" y1="-1000" y2="1000"></line> </g> </svg> </div>